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Another new update to Ascii Sector has been posted online. In addition to numerous bug fixes, new sound effects were added and the manual has been updated. The mouse wheel also now works for numerous interface functions. As a little teaser, the next major release will even let players "disable other ships, board them, kill everybody on board and run off with the loot!"

- Fixed bug with captives reappearing on your ship if you save the game after delivering the captive to the prison base and then reload the game.
- Fixed bug with placement of characters inside the shooting range on Manurhin.
- Fixed bug with missing jump point from Cheops to Cassandra.
- Fixed bug when loading a game from the Quine while using a computer terminal.
- Fixed bug when loading a game from the Quine while in Combat Mode.
- Fixed bug with mission description lines appearing in dialogue if checking missions in your Quine during a dialogue.
- When entering your ship, the game now checks that there aren't any items lying at odd places as a leftover from a previous bug. Any odd items will be moved to the "closet" on the ship.
- Disabled the use of the MIDI music files, as they may have been responsible for a lot of random crashes (only the OGG music files work now).

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