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We reported a few weeks ago that a number of Electronic Arts employees were seeking some sort of suit against the company for extensive overtime and rough working conditions. The New York Times has weighed in on the story.

Still, the company is a generous warden: free laundry service, free meals, free ice cream and snacks. The first month, the E.A. employee recalled, he and his colleagues were delighted by the amenities. But he said they soon came to feel that seeing the sun occasionally would have had more of a tonic effect.

This employee, who has not had a single day off in two months, is experienced in the game software business. But he said he had never before had to endure a death-march pace that begins many months before the beta testing phase that precedes the release of a project.

The article also notes that this isn't limited to Electronic Arts or the software industry. EA, as the biggest game publisher, is the most noticeable, but other software companies have similar practices. The relatively high wages compared to non tech jobs are probably most appealing, and others seem to genuinely care about the games they are developing. This will probably be a developing story as the software industry continues to mature. You can find the complete article here.

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