Stinger has released a new 1.1 beta of WCDX that now plays The Secret Missions. There was a funky cursor bug that delayed release (pictured below), but it's now been resolved. All of the effort spent so far should also help lay the groundwork towards support of SM2: Crusade sooner rather than later. WCDX patches the Kilrathi Saga edition of WC1 with improved D3D programmer that enhances compatibility, improves color display and fixes resolution issues. Grab the SM1 update here! If you're a KS owner, you can also download the Secret Missions here.
Secret Missions 1 support is finally here!
Somewhere in the process I managed to introduce a bug that prevented the game from cleaning up the cursor, so it was just leaving cursor trails all over the place. It's the sort of bug that would have been very easy to fix if I were working from the game's source, but with access only to disassembled code, I had to dig pretty deep to figure out what was going on. In the process, I managed to figure out the game's resource and image formats (yes, I know HCl already did that) and write my own extractors. This should help with figuring out the planets issue, but before I get to that I want to at least get SM2 up and running. With more knowledge at my disposal, that shouldn't take anywhere near as long as SM1 took, so look for it in the next couple of weeks.
I'm classifying this release as a beta only because I haven't spent much time actually playing it; I am not at this time aware of any remaining issues. If you find any, please let me know.
Now go get that dreadnought!