Wing Commander Editor/Viewer Test Available Share on Facebook Share on Twitter Update ID

Here's a story from a while ago that we missed earlier. Over the period of a year or so, Flashpoint has been building a Wing Commander 1 editor. The project began when he went looking for something that could customize the original games. Since there wasn't a program that did exactly what Flashpoint wanted, he set out to learn how to make one himself! A preview release is available (1.3 meg zip) to see what has been developed so far. Each mission's nav maps and mission details can be pulled up, which is itself already a useful function. A copy of WC1 is not actually needed - just unzip the file and run wce1.exe. The code behind the program and user interface are now being improved, and the hope is eventually that custom WC1-engine campaigns should be easy to make.

Nearly finished the new interface screen. Looks a lot neater, ordered an d manages to fit a lot of relevant info on the screen at once. Done 50% of the pseudo code for the re-code and know how I'm going to handle most of the data. I'm feeling that this should go pretty smoothly (as an experienced coder, I should know better than that).

Then it's on to the briefings/debriefings and finally (if doable) the campaign file. I'm moderately excited!


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