On a mission
Another week, and another little bit of progress. Little bit? Well, yeah... but how significant! Quarto has now finished the second-last mission, and moved onto the very final mission of the game. In an odd bit of coincidence, that second-last mission was literally the second-last mission in the winning path series, and this final mission happens to be the final mission on the losing path series :-).
Anyway, just try to imagine the significance of this. The absolute final mission of the project. Yes, it's really going to end...
However, there is a bit of bad news for you guys, as well. We will soon be announcing a release date - but the date will not be as imminent as we hoped. Michael checked in the other day, reporting that with his current workload, he won't be able to even start working on the remaining music pieces until the summer holidays. Disappointing? Yes - but for some reason, Quarto's happy about it. Actually, I am too. This is the final episode, and we've said many times in the past that we'll be trying to fix as many known bugs in the previous episodes in time for this release. Those graphical upgrades that are now possible thanks to Pedro, they take time too. And maybe we'll find one or two other things to improve along the way.
In conclusion - we will have to ask you to be patient for a few more months. The final episode will be released this year, but you may be a bit disappointed when we announce the release date (unless you expect it to be Christmas - in that case, you'll be very pleasantly surprised :-P ). All I can say to sweeten the news is this - we most definitely will put the extra time to good use, and the final release will be all the better for it.