Currently doing a playthrough on Windows 11. Apart from not having audio on the DVD videos, its running fine.Anyone manage to get this game running in Windows 11?
Did you use a particular dll file? It seems like I am supposed to keep the gog version of the prophecy.exe.Currently doing a playthrough on Windows 11. Apart from not having audio on the DVD videos, its running fine.
Although I have to mention that I installed the patches available in CIC to get better resolution, models and FPS.
I used the instructions on this post: https://www.wcnews.com/chatzone/thr...ecret-ops-model-update-pack.28103/post-411476Did you use a particular dll file? It seems like I am supposed to keep the gog version of the prophecy.exe.
As for the audio issues I'm not entirely convinced this isn't a driver issue or output problem. It feels like windows is defaulting to a different audio device than the one used by the regular video codecs and that AC3 and so on when played by the overlay are defaulting to your digital output or something. It might be nothing but it could be something but I'd take a look in sound settings and see if there's multiple audio outputs enabled. In the k-lite codec tweak tool you can also go to "audio output" under the configuration section and disable or enable bitstreaming to an external device which will keep the game from trying to use the digital output instead of your analog jacks or vice versa depending on your speaker configuration.Well, I tried it with the VOB files and they did not work.
So, I tried it with the original low res movies and they did work.
In my case, I use an steelseries Gamedac, so bitstream must be enabled. Although I have tried with jack with bitstream disabled and it doesn't work either. Plus I sometimes I get a crash while starting the game.As for the audio issues I'm not entirely convinced this isn't a driver issue or output problem. It feels like windows is defaulting to a different audio device than the one used by the regular video codecs and that AC3 and so on when played by the overlay are defaulting to your digital output or something. It might be nothing but it could be something but I'd take a look in sound settings and see if there's multiple audio outputs enabled. In the k-lite codec tweak tool you can also go to "audio output" under the configuration section and disable or enable bitstreaming to an external device which will keep the game from trying to use the digital output instead of your analog jacks or vice versa depending on your speaker configuration.