... ouch. Well, I suggest that you stay away from their biggest units and pummel them down with long-range anti-ship missiles and bombers. Right now, the Kilrathi ships are a bit nerfed in terms of damage resistance because of some weird shit happening with their hitboxes, but as soon as that can be solved, they'll be more resistant.my vaktoth and paktahn had an effect but not enough to save my fleet... that thing literally took like 2 seconds to annihilate a fralthiII with its dual ion cannon. Everything else died significantly faster
Niiiiiiiiice. If this goes on, we'll be able to recreate WC IV entirely in the HWR engine. ^^
Thank you for that.There: https://shift.gearboxsoftware.com
Create an account and link it with your Steam one to get the multi to work.
I kinda suck too, but the idea is to recreate what you see in the books or in stuff like Wing Commander Saga. Everything complement the other units. Fighters to take out bombers and to have a screen, capital ships as the continuous firepower, bombers as a one-time punch, lighter ships as screen and support. It's definitely not optimized enough to make victory or defeat a matter of Korean-level micromanagement, so have fun!Thank you for that.
Registered as WC-Whistler but it will be awhile before I'll feel ready or confident to face anyone online. Still, I can probably assist with the mod testing if need be.
I notoriously suck at RTS games.