Doh! Sorry, was taken by RL problems, I'll get that this week!
Not sure if the name implies fighter now have finite weapons, but capship naming was added.
Okay, I have tried for hours to get the resource collector for Confed and the Black Lance (the Project) to carry debris. They just bump right into the debris and then sit there. I've tried replacing the collector model to the one used by the Border Worlds. I've tried using the collectors for the Border Worlds (after setting the motherships (ie stations) to allow for alien race docking) and that didn't work. I've even tried changing the mothership file for Confed to match up with that for the Border Worlds as much as I can without replacing the model. No luck at all.
PS I'm using czaren's last released version since the most recent version is encrypted.
I'm debugging some stuff right now. If you have the files for the icons, I would be forever grateful, because he stored them in a single grouped file in the original mod, and I don't know how to extract them (thus the missing icons in the current versions).I forgot how much I loved this original mod and helping Czacen with the early development.
Well, the good news is that the mod for Remastered works in multiplayer, according to a user on Steam. If you add the command line "-mpbeta -mod WC4FC_Remastered.big", it apparently worked for that user who played two hours without crash with friends over the Beta multi. I'd be glad to have a game with some people here when I finish debugging the mod itself.Hate to say I wasn't privy to tha tsort of thing. It was more him telling me to try something in multiplayer and see how it worked or what the bugs were. I didn't see any "raw" material.
Glad you like it! And the mod is indeed excellent, so upgrading it to Remastered was one of the main reasons for me to buy Remastered in the first place.I had hopes you'd be doing this. this mod is excellent!
Version 0.95 of the mod online: the icons are here for all the ships. I'll add the subsystems' tomorrow morning and then start working on some AI for the Wing Commander factions.
Thanks. What gets me quite excited is the multiplayer options. We should try to get a CIC Steam Group for these, it would make things easier to organize, I think.I just bought/downloaded Homeworld. I hadn't played it when it first came out but plan on it soon! I can't wait to try out this mod! Keep up the good work, LIF!
It can be quite complex, but I'm trying to use czacen's files and port them while making them "cooperate" with the vanilla files. Everything is organized, and I need to be very methodical, though.I.I.F. - Great work man. Really interested to check this out when it's near a complete state and I've finished the single player campaigns. I'm interested to know - what is involved with working on the AI? Without knowing how it all works, it sounds like a very complex thing to customise...Or does Homeworld use pre-built parameters or something that you can tweak to make things easier?