212 Squadron - "The Old Man's Eyes And Ears"
AD said:Could it be possible to decide what Kind of action would be taken allong with a variable for success? For example, firing a few MIPs would hardly be effective in taking over a Concordia class ship though it could certainly be effective for sabotage.
Ehh, I don't know how that could be implemented with HW2. The Marine Frigates simply attach to a ship - and then a countdown bar starts. Once it's finished, the ship is commandeered. I've never used these ships myself - so I don't remember if you can send more than one Marine Frigate to a ship to speed up the countdown. I do remember that in the first HW game, a commandeered ship needed to be returned to the mothership to be "refurbished" into a ship you control.
By the way - is this mod going to change the capital ship subsystems?