If I could change the time and go back to choose my game engine for FlatUniverse I wouldn't consider Unity for many reasons as it was proven later. I would definitely go for https://godotengine.org/.Maslas: NAh, the only thing that's the same is the sprite picker code for the angled shader.
I don't know how good are your programming skills. But I truly wish sometimes I was half the good artist that you are.Everything else is freshly written by me - the reason being that I've gotten a lot better at coding and knowing what's possible since I started WOSN in 2010, aaaaand Unity is MASIVELY better than it used to be.
Totally true! The whole Unity community was waiting this stuff for many many years!Nested prefabs, for instance, are just fantastic.
No matter what, Great Job!