I've heard/read/seen a lot of talk about WC RPG's, and I decided to make my own system, which is based on dice rolls. *prepares to be sued by D&D founders* Basically, you and a friend or someone on a MB, or through e-mail, or through chat, or something along those lines roll the dice with the set number of sides, and that's used to determine factors about the missions, and then whoever is playing, role-plays out the mission using the factors determined by the chance rolls as guidelines. I'll post my system if anyone shows any interest in this at all. It was originally made (2 nights ago) for the enjoyment of me and a buddy who RP IRL, but he mentioned that it could work even better online, so I just thought I'd throw out my idea. Another thing, about all the Boom-Boom recipies...I KNEW it would be a topic sooner or later.Me and Psych0 (friend mentioned before) are both 15 and don't have access to alcohol, but we do have a ritualistic drink that we make everyweekend when he spends the night and we play WC until 4 AM, that we of course call Boom-Boom. It's just Mountain Dew with lemon-flavored Kool-Aid powder mixed in with a bit of salt. Just thought someone would like to know/try it, very cheap, easy to make, and works for minors as well as the lucky bastards over 21. Sorry for the longevity of the post, all be well.
Ryan "JesteR" Smith, CAG of the TCS Dark Circus
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"We are here to do a job. Protect the Confederation and everything it stands for. Now let's get out there and kill some damn bugs." - Ryan "JesteR" Smith, CAG of the TCS Dark Circus
Ryan "JesteR" Smith, CAG of the TCS Dark Circus
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"We are here to do a job. Protect the Confederation and everything it stands for. Now let's get out there and kill some damn bugs." - Ryan "JesteR" Smith, CAG of the TCS Dark Circus