WC:CD "Fan Input"

The idea of the firekkans in the game is cool yes but will be short cause if I remember right the firekkans stay in there system and the only time you’ll see them is when your in there system. Also an idea for the models you may or may not use remember there’s always sim missions and you could also use the models in the briefings by show a while you’re doing this there doing that it would make the briefing longer but you’d still be using you models in game. A Kilrathi/Terrean alliance is a good idea but it would most likely be a small one I don’t think that all the kilrathi would work with the terrenes. But I would like to suggest that there be more missions were I could pick my fighter and then that determine my mission assignment.
 
I agree on the short firekkan/terran alliance, I think a short alliance is completly sufficient since this game should focus more on the conflict between terran-kilrathi and nephilim.

however I disagree with the small alliance between terrans and kilrathi. The kilrathi acted very loyally and thankfull to the terrans in wing 4 and accepted the terrans as the supreme race ( Melek in wing 4 :" the kilrathi are a beaten race, we no longer present a threat to you"). Still, I also believe there are renegade kilrathi who do not accept the armistice between their race and the terrans, these could act as pirates in the game, analog to that, there could be of course also terrans who do not trust the kilrathi and act as pirates themselves.
 
You guys are very correct.......I am looking to have a few more Kilrathi Characters on the terran side, with also some friendly Kilrathi ships, Tranports, Capships, Wings, wtc... As far as a full blown Alliance of some sort where your able to fly Kilrathi ships...etc...Personally I don't see it happening, The Kilrathi at least I've always thought have been a race that is full of pride and even tho that pride may have been broken by there homeworld being destroyed, I think they're still willing to fight for there honer. But not at the expense of forming some alliance to be allies with the Terrans in fighting the war against the Nephilim, I do believe though that the Kilrathi will be helped by Confed in potentially putting back together the Kilrathi society, (So to speak).

They had a cease fire meaning we're not going to continue having a war with you. But it doesn't mean that each and everyone is our friends, Those of which are not are considered pirates, But for the most part there will be many Kilrathi that are allies, certain Kilrathi will fight alongside the Terrans while others will want to battle and I think that is the way they've been fleshed out in "Arena". That also have different clans some of which (from what I understand from reading a few unmade games and background info), are pretty much different classes of Kilrathi, from being workers, to military, to lair mates (Sounds silly right). But anyways enough on my rant about the Kilrathi in General...You will see them in the mod and they are a force that will larger than what you see in Prophecy and Secret Ops. I mean some of these Kittens really wanna play.


Also the FPA (Firekkan Planetary Alliance) as they're referred to at this time. Will be in a very limited area.. Basically They stay within there space at least as far as military operations & defense are concerned. But I think it would be safe to say that they may use trading routes to surrounding systems.....

Does anyone agree with this? Because this is where I've been going with these races.
 
Do not forget, that the kilrathi have a common enemy with the terrans in the nephilim. it would be foolish to fight against potenital allies and enemys at the same time. so the main part of the kilrathi would ally with the terrans against the nephilim. those who do not, are considered pirates and will even attack non kilrathi pirate pilots, because they consider them to be traitors to their own race.

plus the main part of the cats, consider confed especially blair as a hero. think of pasqual 7, where blair defended the kilrathi against the attacks of the black lance and their bioweapons.

quote sosa: " I have been hearing the kilrathi are naming babys after you (talking to blair)"

therefore the main part of the cats are thankfull to confed and only the brute kilrathi are the pirates, which appear to me the kilrathi faction in "arena".

to make it short in my opinion:

kilrathi position: 70 % loyal allies to confed in the nephilim conflict. 30 % kilrathi conservatives, who still fight the war against terra

firekkans: like you said, a defending and passive race, probably very peaceful and just intreseted to keep the enemy out of their systems. threfore short termed allies.
 
I just like to see at least a few mission were the kilrathi are being attacked and confed comes the rescue and then confed is under attack and the kilrathi come to the rescue. Something like a Kilrathi cap ship is attacked and you save it help repair it and for a shot time that ship is part of your fleet until you escort it to a Kilrathi battle group and then you on your own again but in that time that ships with you, you fight side by side with the Kilrathi. I think something like that would be cool to see. An idea for flight kirathi ships if you do pirate missions then why not say that if you capture a base or cap ship that there fighters were added to you ships fighter complement it is possible to do that I think. And yes I think that the Firekkans would patrol some trade lanes close to their system to insure trade with the out side.
 
we had that short period terran kilrathi battlegroup in wing 4, I think it would be more intresting to have a permanent battle group consisting of the coral sea and a kilrathi destroyer with a few ships, dont you think? ;)
 
Perhaps a guest appearance by a few vintage ships? Like make a Confed dreadnought or something like that, like one of the older ships nearing mothballing get blasted by the Nephs.

Perhaps even a Firekkan Pilot who either wants to defend his land or get revenge on the Nephilum for attacking his space, joining your squadron, if only temporarily. I think that would be kind of cool.
 
Frosty.....

Those are some great ideas...I never really thought of either of them...I mean when you think about it. Both are definitely plausible and I can still fit it in, as a good plot point
 
What do you guys think? Maybe I'll do up a paper cut-n-fold version of the Firekan fighter too?

JasonRocZ ... post front, side, and top views of the ship please. A bottom view might help too if it's got a bit of an odd design.
 
Frosty.....

Those are some great ideas...I never really thought of either of them...I mean when you think about it. Both are definitely plausible and I can still fit it in, as a good plot point

I don't know how indepth you want to get with this, but perhaps make it like if you succeed during the Firekkan missions, he'll join you, if not, you miss out. Like initially he's kind of Xenophobic not wanting any help from Confed, but if you're on the winning path, one of the missions would be to escort the SAR to save him. Which if you succeed, he becomes indebted to you through some code of honor and as you aided him in kicking the Nephs out of his system, he pledges to help you remove the infestation from your territory and will not consider his debt paid until every neph is gone.

Kinda corny and probably over done, but hey, it works.

PS I second Triple-B's idea of having a permant kilrathi escort that, like Concordia's escort, gets blasted at the end.
 
after all, we should not forget that this is jasons mod and his project, we are just giving him some ideas on his own project. I might hope,that he favors some of our ideas, but still he got the last word on all this :)

maybe we are lucky and jason manages to fit in all of our ideas a bit ;)
 
This is all really good feedback for sure...That's not a bad idea Frosty I like that kinda thought...I mean you should get rewarded for doing things right?

Anyhow I'm actually working on a Firekkan insignia of sorts at the moment and should be posting something up in a little bit....I've got a pretty good idea of the shape of the insignia. It seems they don't have one at least from me searching a million sources I couldn't find one.

also I have to redo some of the textures for the Valtar it seems because of my comp trouble a few months back it might be on the old hard drive that I had to remove (The OS junked the bed), but those files are still on there. I wasn't able to find the actual updated textures...But I'll just being doing them quickly then I'll post up screenshots for ya rapier :cool:

And also I don't really think of this project as "My Mod" I'm really doing it for fans of Wing Commander in general. Sure I could have some team of people to help me on this but...I don't...It's a one man show at the moment. But When I need community help on doing audio clips or anything I'll be posting it up..Also if anyone had a good idea for a model that you've been doing or thinking about I'd be happy to hear about it, I mean right now I'm still working on the Nephilim ships, and also different types of transports, Large, small, private, Kilrathi, Firekkan, Confed (Terran), even Nephilim...If there are any ideas or if you've been working on any, I would love to include them in the mod...It cuts down on time and effort on my part of trying to create something that is already out there ....I really want to set a few ships on the map because I think that alot of the space should have more randoms in the Wing Commander series then it had at the moment. I really have to get all the ships that are going to be in the mod in there and also the game engine buttoned down so it's easier to do the missions...I've done a few missions (just for practice to see how easy it is) and to be honest on a scale of 1-10 on the frustration scale it's a high 8.
 
Hey J, just a thought, since you're redoing the Firekkan design... I was thinking the dorsal wings should be a bit longer, kinda more like in the sketch. It looks really cool though,
 
Alright well I changed the rear dorsal fins as suggested by Frosty (Without it looking totally outlandishly silly from being too big) :p

After doing the textures over a bit more here's also a number more of screenshots of the ships and also an ortho view...So that Rapier would be able to make a great plane on this one :) I'll be posting up the FPA Insignia in a bit too.
 

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Alright well I changed the rear dorsal fins as suggested by Frosty (Without it looking totally outlandishly silly from being too big) :p

After doing the textures over a bit more here's also a number more of screenshots of the ships and also an ortho view...So that Rapier would be able to make a great plane on this one :) I'll be posting up the FPA Insignia in a bit too.


Well maybe not totally a logo but....something I could use as a Firekkan targeting ID
 
I actually just figured I'd use the Firekkan Figure for a "Targeting ID" .... I mean think about it ....Not much is known about them right? So it's perhaps safe to assume that they have ships that Confed doesn't see everyday.
 

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But What I'm wondering is where exactly is this symbol in one of those books because I don't have any Wing Commander books.... If it is something that is concrete then I'll use that but if it's made up on that site...It's a no go
 
I checked the novels. there are no picutres in it. so therefore no insignias also.

I really can not say if this symbol is authentic or not.

however using the "bird head" as the insignia is like using a kilrathi head for the kilrathi insignia.

maybe you change the bird head in a heraldic animal or combine it with the K'Kai insignia perhaps?
 
I'm gonna keep it simple because I don't have the time nor the patience at the moment to come up with something better.. I gotta move on to better things like doing more of the transports ...etc..
 

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