Dran
Nothing is written here
I have read the post topic about best fighters which started me wondering after finishing WC3, and 4 recently. In WC 1 we have the Tigers Claw. It has 1 runway, in WC2 the Concordia has 2, In WC3 the Victory has 1, and in WC IV all the carriers seem to have one runway. Why was there a switch back to one runway? No I can gather they had transports turned into Carriers, and funding. But would a carrier with two runways like the Concordia, and the basic shape (manual specs aside) be able to launch, land and carry more fighters? If so then why this change, and how come it stayed this way through WCP.
Now there may be tons of reasons for this including 3D graphic Development programs at the time, but it just seems weird that we never see a return to the Jewel of the Confed's carrier design like the Concordia.
Please I know they may have been making them, and they may not have stopped them, I just wonder why we did not see their return. Perhaps in WC3 because we were behind enemy lines and WCIV because Confed had not yet declared war against the Border worlds.
But Why not in WCP??
(Spell checked and proff-read before posting)
Now there may be tons of reasons for this including 3D graphic Development programs at the time, but it just seems weird that we never see a return to the Jewel of the Confed's carrier design like the Concordia.
Please I know they may have been making them, and they may not have stopped them, I just wonder why we did not see their return. Perhaps in WC3 because we were behind enemy lines and WCIV because Confed had not yet declared war against the Border worlds.
But Why not in WCP??
(Spell checked and proff-read before posting)