maniacmagic
Spaceman
Hi,
First I’d like to thank to the WC Saga team for the prologue and the following autopilot flyby demo. My opinion is WC saga showed us how the WC battles and games would look like if they were done lately with new technology. I’m looking forward to play the main WC saga title anxiously.
I’m a space sim and wing commander fan and I played WC 4, WC Prophecy Gold and I loved them. But I must admit WC saga gave me the taste of how a wing commander game should be.
I always wandered how it would look the old WC 3 and WC 4 and even prophecy if they were redone with FS 2 and WC saga engine with their movie content since I first played the prologue.
I saw in one of the posts that (I don’t remember whose actually, I think it was mustanger’s or Houkiboshi’s post) people were talking about WC3 and WC4 remakes with WC Saga engine.
Actually I would like to see some one do that. I find the idea more managable since I saw the autopilot flyby demo. But there are some issues I suppose.
1-Most of the models in WC 3 and WC 4 are done by WC Saga team. Of course there are some missing models, but they can be modelled. For this of course WC saga team members must give permission to use their models, engine, editor, codes and other stuff to the project bearers.
2-The main problem is probably the planetary missions. I didn’t play FS 2 I have no idea if the engine allows that kind of gameplay. If it does it’s just fine but if it doesn’t what shall be done? Skip planetary missions? It can be done in some missions but If that happens how will the final mission in WC 3 (the one with temblor bomb)shall be performed.
3-Implementation of the original movies. Although this looks like a small problem because as we can see in auto pilot flyby demo it can be done. But maybe intearctive contents in the movies will create a problem or it won’t?
4-Because New FS 2 engine’s capabilities are beter, I think original missions should be edited a little bit. For example in order to make missions and battles more intense, size of the cap ship fleets and fighter squadrons may be larger than the original (like Kennedy Battle group in WC saga Prologue). Or some other additions may be done.
5-The last issue according to me is the copyright issue. Although it will be a non profit fan-made remake Project. Probably the original copyright holders and EA should be informed about it. In order not to face legal problems.
Though I came up with these issues I stil think that Remake projects I mentioned above are managable. And I stil would like to see and play them.
Best Regards
First I’d like to thank to the WC Saga team for the prologue and the following autopilot flyby demo. My opinion is WC saga showed us how the WC battles and games would look like if they were done lately with new technology. I’m looking forward to play the main WC saga title anxiously.
I’m a space sim and wing commander fan and I played WC 4, WC Prophecy Gold and I loved them. But I must admit WC saga gave me the taste of how a wing commander game should be.
I always wandered how it would look the old WC 3 and WC 4 and even prophecy if they were redone with FS 2 and WC saga engine with their movie content since I first played the prologue.
I saw in one of the posts that (I don’t remember whose actually, I think it was mustanger’s or Houkiboshi’s post) people were talking about WC3 and WC4 remakes with WC Saga engine.
Actually I would like to see some one do that. I find the idea more managable since I saw the autopilot flyby demo. But there are some issues I suppose.
1-Most of the models in WC 3 and WC 4 are done by WC Saga team. Of course there are some missing models, but they can be modelled. For this of course WC saga team members must give permission to use their models, engine, editor, codes and other stuff to the project bearers.
2-The main problem is probably the planetary missions. I didn’t play FS 2 I have no idea if the engine allows that kind of gameplay. If it does it’s just fine but if it doesn’t what shall be done? Skip planetary missions? It can be done in some missions but If that happens how will the final mission in WC 3 (the one with temblor bomb)shall be performed.
3-Implementation of the original movies. Although this looks like a small problem because as we can see in auto pilot flyby demo it can be done. But maybe intearctive contents in the movies will create a problem or it won’t?
4-Because New FS 2 engine’s capabilities are beter, I think original missions should be edited a little bit. For example in order to make missions and battles more intense, size of the cap ship fleets and fighter squadrons may be larger than the original (like Kennedy Battle group in WC saga Prologue). Or some other additions may be done.
5-The last issue according to me is the copyright issue. Although it will be a non profit fan-made remake Project. Probably the original copyright holders and EA should be informed about it. In order not to face legal problems.
Though I came up with these issues I stil think that Remake projects I mentioned above are managable. And I stil would like to see and play them.

Best Regards