AD
Finder of things, Doer of stuff
I was doing some thinking about the window view in the gunnery control room on the victory in wc3. I've always figured the objects out the window were some kind of battery. Now is that image indicative of the scale of all gun emplacements on a ranger class? How does this compare to the positioning of guns in relation to the whole ship? (as seen in exterior shots of FMV or in engine)
I've always assumed the positioning of rooms in game was a gameplay choice as opposed to the actual positioning of rooms in relation to each other.. (kind of the way wc4 indicates that rooms arent necessarily adjecent to each other just cause you get to it by clicking on a door. the first time on the leg you see blair walk the hallways between rooms)
I've always assumed the positioning of rooms in game was a gameplay choice as opposed to the actual positioning of rooms in relation to each other.. (kind of the way wc4 indicates that rooms arent necessarily adjecent to each other just cause you get to it by clicking on a door. the first time on the leg you see blair walk the hallways between rooms)
