The designs are a bit too "busy" for my taste, though. I think they got so excited with the awesome engine they made, that they shoved the biggest possible number of polygons on those ships
Yeah, that bothers me too. The engine certainly looks nice, but I don't like this space-baroque gig they have going.
Though I guess they're just going with the prevailing style - virtually every modern space-themed science fiction work, game or not, is in a dark, brooding gothic style dripping with an incredible weariness. Outerspace has gone from bright, colorful fantasy and quiet, restrained wonder to Hubble photography as paint bloches, while spaceships have mutated either into shrink-wrapped deep-sea creatures or gray, uninspiring boxes, and everything is treated with an air of utterly unconvincing sincerity.
If people are wondering why space isn't selling, they should look at their setting a few more times.