Suggestion for your game..

Gudeesno said:
Well newtonian phsyics can be used optionally in the somewhat near future. You can have the ability to toggle newton on or off when you start an entire campaign.

You see, I didn't really have good experience with arcade flight phsyics(see x2 the threat), I ended up playing bumper cars in space in a middle of dueling another ship.

If you or someone else is willing to rewrite the physics, I'll include your patch. You have to realize the engine took 5+ years to write. I have a limited amount of time, and must set priorities. But thanks for your enthusiasm.
 
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