Ship buying is... well, it's speculative (in both the market sense and the gameplay utility sense). I think a lot of people who're buying multiple ships are forgetting that, if the game is designed well, you ought to be able to spend most of your career tinkering with loadouts and configuration on a single favorite ship. It makes me wonder just how possible it would be to split your resources across equipment for multiple hulls; will you really be able to earn enough credits to run three or four ships in top condition and tricked out with high-quality modifications over time?
@Mekt-Hakkikt - While I also found the Epee to be something of a deathtrap in WC2, it's an *amazing* ship in Standoff! It somehow gains a lot in translation. Too bad it's only in the simulator. If we could have flown that one off the Firekka, it would always be my ship of choice for the majority of missions. And yes, that one torpedo might well have come in handy, too
Well, that got my attention . I'm genuinely very curious - why stop after the first episode? Did you dislike the gameplay for whatever reason, or was there some other factor involved?I really don't remember having so much problems with the Epee in WC2. But I never flew her in Standoff (only played the first episode).
I can understand that. I have many games I "need" to play. Books I "need" to read. Films I "need" to watch. Time is precious, so obviously you need to concentrate on whatever is more important.
also, the reselling of ships isn't bad but apparently some people have bought from grey market sources and then never gotten a ship or account delivered. and THAT is a real problem.