SM2 Drayman defence in Firekka system

Flashpoint

Rear Admiral
I was playing this last night, the last mission before you fly Dralthi and was having problems. I'd fight off the Krant, but the Dralthi would destroy the thing before I could shoot the last one down.

I replayed the mission and came across a bit of a bug in the game which helps.

It seems that the Dralthi wing (and I imagine any 2nd wave in an attack) are keyed to appear after you eliminate the last fighter of the previous wing.

If you bang up the last Krant enough so he runs, the wing never gets destroyed and the Dralthi never show.

Makes life an awful lot easier. I'm wondering if this would work when defending the claw in some of the more difficult missions
 
Yeah, it's standard across WC1. It comes up especially in SM2 because it's the easiest of the games to make the Kilrathi run in - a wave with a Drakhai in it will often run if you kill the Drakhai.
 
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