Bandit LOAF
Long Live the Confederation!
Seems to have become a Confed training carrier (after its good-will tour thing) <G>
Originally posted by pendell
There isn't another game in the foreseeable future -- but I'd like to keep the Midway around awhile. Like the "Aurora" in STAR BLAZERS or the SDF-1 in Macross, there's somthing to be said for a gallant ship that sticks around.
Or the ARGO, even.Originally posted by pendell
Like the "Aurora" in STAR BLAZERS
Originally posted by OriginalPhoenix
Or the ARGO, even.
Originally posted by Bandit LOAF
Second Lexington was disabled, not destroyed.
Originally posted by Col.Dom
Are you going by the novel, LOAF (I never read it- sorry )?
It would actually make more sense to disable the Lexington than destroy it. It would've made the Border Worlders look even more criminal. Destroying Confed carriers!
Originally posted by pendell
In the novel Blair disabled the Lexington by detonating a torpedo just short of it's hanger deck. The resulting antimatter blast wrecked both hangers (yes, in the novel the Lexington had TWO bays, just like the Midway, one reserved for Black Lance and the other used by regular Confeds) rendering the Lex useless for offensive operations. It was withdrawn and spent a LONG time in dry dock.
Originally posted by junior
Incidentally, as far as Blair knows, not blowing up the carrier kept Vagabond and Catscratch alive (as they were, to the best of his knowledge, still on-board the Lexington).
Originally posted by Col.Dom
Really? Well, I suppose if you use leech missiles and guns....
In the FMV, it shows the [2nd] Lexington floating around, burning and with debri all over the place.
Originally posted by AD
If you leech the Lexington it shows the FMV where the Lexington it drifting in space... Disabled, still intact.
AD