That's great news about mouse control. Regarding gamepads, most of the basics can be mapped to the gamepad and the left stick works pretty much the same as a joystick. You can set secondary stuff to use button combos. Or better, have one button work like a shift key where secondary functions are turned on for every button. Beyond that, I don't see why the keyboard couldn't be used as well as the gamepad for more complicated functions. I guess it would take some figuring out to work out the best layout for a gamepad, but you could take cues from the PSX version of WC4 for example I suppose.@Iceman16
You can find the autopilot under "misc" at the end of the list.
About the key layout, I will see what can be done. I just wanted to give you an example of where it could become problematic as things are handeled differently.
I still hope that there can be the "choose the layout yourself" option so everyone can decide what he wants.
As for the mouse controle. I just fired up WC1 and our current build and they are pretty much alike. There is still some issues but I hope we will sort these out.
Gamepads are supported as far as I know even if the support isn't the best to my knowledge.
The coders worked on it but as the request for these was never very high it hasn't gone very far.
Thing is I can't test it myself as I don't have a gamepad.
Also it will be interesting on how to get all the controles on a pad. Never thought about that.