Drizzt Do Urden
Spaceman
I never had the chance to play WC5 Secret ops. But I was looking at the Hades class Cruiser and had a question how strong was the Mark IV Heavy Plasma Cannon?
I always figured that the Cerberus comm traffic "Scratch one more for the Cerberus!" was a main gun kill, while "Cerberus turrets reporting a kill!" were turret kills.
I never actually saw the Cerberus main gun make a kill, though, so I just guessed.
I saw alien fighters being destroyed by Cerberus' plasma gun, pretty sure.
And I am also quite sure to have survived a hit by Cerberus' plasma gun, in a Panther, though only when I was undamaged before and after the hit, I was all red and "Eject" warnings were yelling at me like crazy.
And since the gun has a relatively high refire rate, it should be quite good for slow moving enemies like Skate clusters and capships.
No guns at the bottom? I never realized that. Didn't she have turrets around the hangar at least? I think she did...
I'm pretty confident that Cerberus had nothing but the big gun on the belly. I guess someone will have to check!
Eh, I think there were at least a couple of gun turrets below the engines, if I remember correctly.
The Prophecy Gold manual implies that the Cerberus' weapon does the same amount of damage as the Devestator's gun (which would be 60 cm / 600 units). I don't know whether or not the actual game reflects this...
I believe so - at the very least there was a missile turret down there.
Edit - I went in and checked... there's at least four regular turrets on heru underside.
The Prophecy Gold manual implies that the Cerberus' weapon does the same amount of damage as the Devestator's gun (which would be 60 cm / 600 units). I don't know whether or not the actual game reflects this...
Edit - I went in and checked... there's at least four regular turrets on heru underside.
Thought so.
Which, in turn, always made me wonder just exactly why the turrets down there aren't exactly dead-eye. I mean, if a Nephilum transport can have a single rear turret that kills inbound torpedoes with deadly accuracy until that turret gets whacked, how come the Confederation can't build point-defense software into their turrets...? Hmmmm....
Oh man, that turret was a pain, wasn't it? Its position was pretty much right where the torpedo was going to hit, so it had no trouble shooting them down.
I also always had trouble shooting it, my shots would hit the engine. I'd usually just end up ramming it!
EXACTLY! I always just rammed it myself, seeing as how that thing also seemed to be the hardest turret to hit. None of the other pilots could ever hit the thing and everyone would just be wasting torpedoes trying to get the engine, so unless it was in a Devastator and that wide-load of a plasma shot hit in the vicinity of the gun or just blasted through to the engine (which I did a lot...LOVE that plasma cannon for making shields act like they're not there), ramming seemed like the least frustrating and most effective option.