Everything here looks cool, but it's clear there's some confusion on how to actually play this. Most fans skip over mods as it is, so time spent towards actually making this less of a hassle to try would probably be time better spent than making teaser trailers. Only a fraction of the potential players are going to hop around between several different webpages to grab different slices of the game in order to combine it into a playable whole. A simple webpage that lists the files needed (condensed into as few packs as possible) and how to install them would be a big benefit to the project.
And not to harp on this for the thousandth time or anything, but most of the material released to show this off is too dark. Here's one of the best shots I could grab from the trailer. You can only see the Concordia because of her silhouette against the nebula, and the Kilrathi ships are just a few engine flares in the blackness.
In oder to see the english subtitles, you have to watch the video in HD and fullscreen.
Alex1975 said:When you turn all on and build it on the newest SCP Build it can be look this way:
I release now the final demo of my Wing Commander 2 Remake (Rest of the Campaign follow when I have the rest of the missing models und music)
In this final Demo you:
- play the first 6 Missions of WC2
- have all fighters and capships from wc2 (not including the special operation ships )
- all Speech from the WC2 Speechpack (Cutscenes and some ingame message are text like the original)
- several cutscenes with ingame grafic
It stopped after the mission, blair deliver the package to Niven. Reason is I can make in the time to the final release put in several planets (in the demo you see always the same), the missing models and make the rest of the missions Release of the final package is unknown because I don't know when I have the rest of the models (Clydesdale, Dorkathi, Kamekh, Strakha MK1, Bloodfang MK1, Supply Depot and K*titrakh Mang). I still continued work on the mod, no way. But I worked with WC3 Placeholder and get the rest of the missions. Then I only need to replace the models and can release it then finaly.
You need to play the Demo:
WC Saga Prologue
WC 3 Autopilot Techdemo
3.6.12 Inferno Build
http://www.megafileupload.com/en/file/300321/wc2demo-music-7z.html music files
Insert the new files into the folder:
Start the Launcher for 3.6.12. ; goto Mods, select WC2 Demo Mod, Play
Known Errors: WC2 has lots of Music so a errror happen when you have the WC4 Techdemo for Saga in the Saga folder. Copy them into another folder of your harddrive if you play the WC2 Demo.
You don't need the last one since it is already included in the WC2Demo. But it is highly recommended if you want to play the prologue missions. It includes WC-style IFF colours, WC-style Autopilot for the prologue missions, etc.3.6.12 Inferno Build: http://www.hard-light.net/forums/index.php?topic=70692.0
Prologue and Autopilot Demo: http://www.wcsaga.com/downloads/files/releases.html
Recommended: Kevin Caccamo's 3.6.12 Upgrade: http://www.ciinet.org/kevin/3612mod.7z
You don't need the last one since it is already included in the WC2Demo. But it is highly recommended if you want to play the prologue missions. It includes WC-style IFF colours, WC-style Autopilot for the prologue missions, etc.