Long Live the Confederation!
We have reason to believe that there *is* a Wing Commander game in development -- we just don't know if this specific project is that same title.
I agree -- there are a few co-op modes in older games, but this really should be a major *focus* of a future Wing Commander game (Origin did some early work on this concept, called 'Strike Team'... but it was cancelled.)I have one hope for the new game: coop capability in the main campaign. WC just begs for this (flying with real wingmen for once!)
I would bet on seeing the Kilrathi as the enemy, no matter where the actual story continues. They're Wing Commander's "familiar" villain.Otherwise, it will probably build on the Nephilim story, at least indirectly. They did with C&C3 and it worked - can't see why they wouldn't do the same with WC.
I rather like the idea of a total remake of Wing Commander 1 and 2, done to take advantage of the bleeding edge in hardware the way the original games did when they were first released. Not the likeliest thing in the world, but we can dream...
True enough. New content is always better than old content remade, assuming it's done right- but if I could get both.... well, one can always dream, right?Honestly, I'd rather see a new story about the Kilrathi War examined instead of a remake. Besides, we're far more likely to see something like this come to fruition.
This is true. The games have stood the test of time... which is why a remake of them would still function just as well in my eyes. Both versions would be worth playing over and over again.WC1 and 2 are so great the way they are.
How about a different view of 2654 Vega campaign - maybe as a pilot of the TCS Kyoto (And you'd actually get to fly with Blair in Venice...)Some time ago I would have favoured a WC 1 remake as well but I have changed my mind. It'd be too risky there almost certainly would have been things I liked better in the original. Face it, WC 1 was pretty perfect why make it new? Just for the graphics? Then I'd like a new story with it as well.
I'd actually be interested in the period prior to this. The 2640's are the blank decade in WC. We know it was a time when several pilots amassed massive kill scores because of kilrathi tactics. I'd like to fly in those massive furballs when the war was still fairly young.How about a different view of 2654 Vega campaign - maybe as a pilot of the TCS Kyoto (And you'd actually get to fly with Blair in Venice...)
Personally I think one thing they MUST do is eliminate the formulaic mission format WC got bogged down in.
Launch - Auto pilot, kill enemies, auto pilot, nothing there, auto pilot, kill enemies, etc.
One thing that made Freespace trump WC was that you sat there escorting some hulking transports, knowing something was going to happen but not what and not when or where from. The tension this built was incredible.
All you'd really need to accomplish this would be to eradicate the auto pilot button. Sure missions would take longer bbut they'd be much more fun.