Radars and Missiles

Jason_Ryock

Vice Admiral
Do we know anything about the fighter Target Tracking Radars (TTR) in WC?

I know some versions of Strike Fighters require dual/operators because of their radar systems, and I wondered if we ever see examples of this in WC. I know the Sabre or the Broadsword was modified this way for the CVE-class of carriers at one point.

Also, I read once, I think in WC3 Victory Streak that IFF/FoF missiles are sometimes referred to as Fire and Forget...technically though, aren't ALL WC missiles Fire and Forget, because once you have a lock on and you fire them, you never have to do anything with them again?

Most modern Air-to-Air missiles require the lock be maintained until the target is hit or the missile is destroyed/runs out of fuel. Obviously that's not the case with WC fighters.

What I'm really wondering, the TTR in an F-15 Eagle has the ability to scan for new targets and track in on one that it's locked on even if the fighter rotates up to 60 degrees away from the target in question. Do WC fighters have something similar that allow them to manuver and still maintain a lock on a fighter (for say, an Image Rec missile) without any input from the pilot once the missile is fired?
 
Well im recs at a distance to allow u to turn and keep a lock on it, but u have to keep the craft in sight, IFF missles, are different they dont require a lock, u fire them and they just lock onto the nearest freind foe sig, and keep tracking untill they run out of fuel they can be fire in any direction and will always go for an enemy fighter.

though if a freindly crafts id sig getts disrupted or destryed, the missle will lock onto it, and destroy it, though thjats not a real big problem in the games.
 
Yes, but...

...on modern day aircraft you have to maintain the lock to hit a target. Im Rec missiles once they lock on and are fired don't have to have their locks maintained to continue to home.
 
I would guess that this is because in WC, the missiles' onboard computers are powerful enough to maintain the lock on their own without needing to communicate with the fighter's computer system. However, the fighter's computer is still needed to initiate the lock.
 
I don't think Broadswords were modified for escort carriers -- they just plain don't fit on them.

The second crewman in the Sabre-D can re-establish a missile/torpedo lock if it's thrown off -- there's a good example of this in Fleet Action, when the Landreich forces are attacking the invading Kilrathi fleet.
 
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