I'm having problems trying to convert a mesh into Flight commander as well. I kept it simple for starting out, just a simple cube. I open up the obj2mesh program and enter the name of my cube.obj and then the name I want to use "cube" and then when it asks for vertices, normals, texels and faces. I must admit that confuses me. When I get information on my model, all I get is number of points and number of polygons. What do I need to put in these fields and where would I get this information on my model? After I put in what I think is right I always get an error from the converter.