New 3D Thread

L.I.F.

Vice Admiral
@Klavs81's Hornet is now in-game:

BC4B4B81F5C8A97823E04F2893EB3F4BA91674A3


398636EEFFCC563D4076FF22D8A959A98FB61E0F


91842F2649588E5598E724E17088E20EFFCCF65B


C83EAFE894069A39FE135A5A4DC1478C55FC6355
 

Klavs81

Rear Admiral
Excellent! It's weird, but the Rapier A was originally not much more than an afterthought. She is probably the ship I put the least amount of thought and effort into, her original shape was very easy to discern and she just kind of leapt off the 'page' she looks glorious and I can't wait do dial up a couple of divisions to tear up a Dralthi spearhead!
 

L.I.F.

Vice Admiral
Excellent! It's weird, but the Rapier A was originally not much more than an afterthought. She is probably the ship I put the least amount of thought and effort into, her original shape was very easy to discern and she just kind of leapt off the 'page' she looks glorious and I can't wait do dial up a couple of divisions to tear up a Dralthi spearhead!
And now, for an iconic spacecraft, the Scimitar!

51F84C519542DBC29D860F1CF73E9DDE04DF577A


41312D7559DC283882170DBEB05CE70563876CA6


5A6A077A73E2A8B0F0AD5550E9570A4F045D690B


C8BF52B0C22994541288773E8430ADEA326BA601


53B9A9117371C163A2FDED933E2B69258E677B8A


I filled the lower part that had a hole (probably for the landing gear or the ladder).
 

FekLeyrTarg

Rear Admiral
This gives me an idea for a nice rendering: How about letting "Bear" fly a Sabre along Col. Doolittle's B-25? Afterall, the events of "End Run" are inspired by the Doolittle Raid. :)
 

L.I.F.

Vice Admiral
This gives me an idea for a nice rendering: How about letting "Bear" fly a Sabre along Col. Doolittle's B-25? Afterall, the events of "End Run" are inspired by the Doolittle Raid. :)
Or a B-25 flying next to the Tarawa. "Okay, lads, I think we took a wrong turn after Tokyo. Anyone around can give us directions?"
 

L.I.F.

Vice Admiral
Question for @Klavs81 and @DefianceIndustries:

I have ported the latest version of the Tiger's Claw, and it looks pretty nice already, but I have some issues with a handful of spots, where the texture apparently got blackened. The UV seems to be oriented properly in each part, though, and when I check the symmetrical element, it gets textured properly, so it's not a texture file issue either. Anyone has a clue?

F0190B62877CC7CDE7778AE15BCCB3C315E23DDF


885E9CE906F3C52B6DDF35B498C98C8B6DF50365


P.S.: I wonder if you already have the texture in 8K, I might try to get it in-game now that I have more experience (though if you do not have it, no need for it, of course).
 
Top