Making the Game - Part 6 (May 11, 2008)

Bandit LOAF

Long Live the Confederation!
This is more like it! The Component Manager Meeting Agenda for April 26, 1996 has information from what each portion of the Wing Commander V/Prophecy development team is doing. One thing that should catch the eye of Wing Commander fans is that the team is developing an overall story arc and 'universe fiction' -- and that it's being shared with Erin Roberts, who is currently developing Privateer 2: The Darkening in England. There's also an interesting reference to planning for "Maniac [Missions]" with Mark [Day] - I wonder if any material on that project survives?

WCP_Component_Manager_Meeting_Archivet.jpg


Wing Commander V Component Manager Meeting Agenda
Download (4.3 MB)

Date: April 26, 1996
Project: Wing Commander Prophecy
Donated By: Billy Cain
Pages: 6


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Original update published on May 11, 2008
 
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Somebody has an awful handwriting...just like me :).

It's a bit awkward for me but when reading how Mark V.(earrier?) would like to spend some time with the logo animation, I couldn't remember if the WC 4 logo animation was different than the WCP logo animation...

I still remember when I read about Maniac Missions for the first time. I immediately went to my pc store and asked if they knew something about it. But they didn't.

Any idea why the PSX version of WCP was discontinued? It seems logical to do it after WC3 and 4 had a PSX port as well. Did they not do well enough?
 
Any idea why the PSX version of WCP was discontinued? It seems logical to do it after WC3 and 4 had a PSX port as well. Did they not do well enough?

I think we'll be learning more about the PSX version in the next few days! :)
 
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