Chevieblazer
Spaceman
it's been a while since the last news on our wing commander mod for nexus. this was mostly due to the fact that i redid large portions of the mod.
the problem was my story. it was the main and only reason why i ever wanted to make a wing commander mod for nexus(or any WC mod).
unfortunately, when i wrote it, i had only a pretty vague idea of the wing commander universe as a whole. i had played wc1, but i had no idea about the background (partly because my "version" did not include a manual or anything). so i created my own.
the more i learned about the canon wc universe, however, the more i realized that apart from a few spooky analogies, it did not really fit together, which caused a dilemma: on the one hand i like the wc universe far to much to just go and present an "alternate timeline" kind of thing, but i also did not want to just drop my story.
what i basically did now was to take up the thread where the canon history of the wc universe ends, in the middle of the bug war, and i spun it on to fill the gap to the point in time i had originally intended my story to take place, in 4013.
WC:T is now called "Wing Commander: Messia"
i have tried to keep a visual style very close to that of wc 1 and 2, but also enjoy the freedom to develop the story and universe i had originally intended.
i know most of you will say something like "WTF???" , but please take a look before you judge.
you can find a detailed "history" of wc:me here
a whole load of screenshots of confederation vessels can be found here
and last but not least, a few shots of the mysterious enemy are here
enjoy
the problem was my story. it was the main and only reason why i ever wanted to make a wing commander mod for nexus(or any WC mod).
unfortunately, when i wrote it, i had only a pretty vague idea of the wing commander universe as a whole. i had played wc1, but i had no idea about the background (partly because my "version" did not include a manual or anything). so i created my own.
the more i learned about the canon wc universe, however, the more i realized that apart from a few spooky analogies, it did not really fit together, which caused a dilemma: on the one hand i like the wc universe far to much to just go and present an "alternate timeline" kind of thing, but i also did not want to just drop my story.
what i basically did now was to take up the thread where the canon history of the wc universe ends, in the middle of the bug war, and i spun it on to fill the gap to the point in time i had originally intended my story to take place, in 4013.
WC:T is now called "Wing Commander: Messia"
i have tried to keep a visual style very close to that of wc 1 and 2, but also enjoy the freedom to develop the story and universe i had originally intended.
i know most of you will say something like "WTF???" , but please take a look before you judge.
you can find a detailed "history" of wc:me here
a whole load of screenshots of confederation vessels can be found here
and last but not least, a few shots of the mysterious enemy are here
enjoy
I'd love it if all the carriers mentioned in FA were Bengal or Confederation class. But they're not... so if I go and make my game about how WC3 never existed and all the carriers were actually Bengals, half the people who would otherwise love Standoff will instead laugh at me and go play Half-Life 2 or whatever it is people play these days... because anything's better than playing a game that brings back some fond memories of the old WC games just to have some random guy distort them according to his preferences a second later.