LUA Script suggestions

Iceblade

Admiral
Have a suggestion for a new script, well this is the suggestion box thread for it.

Hey Eddie,

How about adding in a "script wait seconds" command where an action won't occur until say 5 seconds after the initial function activation (eg "on creation")?

Also, what about a deactive code, where a craft will disappear at a certain point (as if it got out of range).
 
Iceblade said:
How about adding in a "script wait seconds" command where an action won't occur until say 5 seconds after the initial function activation (eg "on creation")?
That's not the paradigm. You can already do time based events. See my first example mission.

Iceblade said:
Also, what about a deactive code, where a craft will disappear at a certain point (as if it got out of range).
Something to think about.
 
Iceblade said:
Also, what about a deactive code, where a craft will disappear at a certain point (as if it got out of range).

Yah that's sorta what I need too for my all new WC1 Remake script and mission pack. See my site.
 
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