You know...an idea just struck me...and it's still rough, but I'd like to get some thoughts... Are there any provisions in the rules for flight group discipline? Here's what I'm thinking: If we get into battles where there are several groups of fighters, it's natural to assume that they'd be grouped into wings and flights... You'd have a flight leader, whose job it is to coordinate the flight...and wingmen. The flight leader, in tacops, would be able to put a "flag" in a hex and tell the flight to go to the flag. If the whole flight makes it to within "X" number of hexes of the flag at the end of the movement phase (that is, they remain in formation), then each fighter gets a +1 bonus to any attribute the pilot chooses (attack damage, shields, speed, etc.). If the flight doesn't make it, then no bonus... Hey..you could also have a "maniac" or "off I GO! Watch my smoke!" option, where an individual pilot opts to go off alone...they'd get a +1 to speed and +1 to attack damage, but 1 point penalty to their shields and/or roll to hit. If someone elects to do this, then it is impossible for the rest of the flight to get the "formation" bonus until the rogue pilot returns to formation. This could be applied to just fighters or to fighters and bombers...you could even apply it to cap ships and give a ship squadron a AAA flak bonus for holding formation and having coordinated fire... As I said, just a rough thought!