Kurasawa 2 - Your tips and tricks

I fly manually through the entire mission, and as soon as I see red, I hit the afterburners. You have a lot more time to catch them and knock them out before they start attacking the ralari.

Since I started doing this, I've never failed this mission.
 
Well back when Wing Commander came out or possibly the year after, I was about 9 I think (23 now). I couldn't beat this mission (plus I hadn't learned what fun a joystick is). So my trick was this. I would get down to the Ralari on Autopilot. Once I got there I would turn around, set my navpoint to the claw then afterburn towards it till I could autopilot. After gettting to the claw I would autopilot back down again. Once I got there the Ralari has moved next to the Tiger's Claw and I was free to kill the Kilrathi at lesuire. Afterwards I set my navpoint to the Ralari, autopiloted to it, then set navpoint to the claw and autopiloted to that. Mission over.

If you do it properly it's damn hard though.... ramming and/or missiles help, plus a large dose of luck.
 
Yeah, this is a harder one. There aren't any particularly difficult missions on the entire winning track leading up to this. I think a lot of people might be forgetting to tell Bossman to break and attack. Maybe they're too stressed out because it's *the* Kurasawa 2, and Bossman doesn't whine about being in formation. So it's basically 3 vs 4 when you factor in the Rapier already guarding the Ralari. Kill one quick with your missiles and ramming, and it's becomes a 1 vs 1 fight all around. I tried it a dozen times tonight before remembering to let Bossman loose, and now I can beat it every time.

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Skanks said:
Well back when Wing Commander came out or possibly the year after, I was about 9 I think (23 now). I couldn't beat this mission (plus I hadn't learned what fun a joystick is). So my trick was this. I would get down to the Ralari on Autopilot. Once I got there I would turn around, set my navpoint to the claw then afterburn towards it till I could autopilot. After gettting to the claw I would autopilot back down again. Once I got there the Ralari has moved next to the Tiger's Claw and I was free to kill the Kilrathi at lesuire. Afterwards I set my navpoint to the Ralari, autopiloted to it, then set navpoint to the claw and autopiloted to that. Mission over.

If you do it properly it's damn hard though.... ramming and/or missiles help, plus a large dose of luck.

I remember the Heaven's Gate mission in WC2, where you lose Spirit, was kind of like that for me. Couldn't beat it (didn't know about afterburners 13 years ago. :rolleyes: )

So, I discovered on accident that if you went to nav1/2 ( I forget which) and headed back to the concordia . . . mission completed. IIRC, you even get the cinematic sequence where Spirit rams the base.

I guess the good thing about not playing WC1 until a year ago is that I knew exactly where the afterburner button is. :p Judiciuos ramming, and also a maniac tactic: shoot a bunch of missiles at them, and hope that some of them hit.
 
Anyone can tell me how to do "ramming"? I run into the Gratha with fullspeed but only kill myself.
How to judge if "his shields down"?First time to play Wingcommander Game.
 
Anyone can tell me how to do "ramming"? I run into the Gratha with fullspeed but only kill myself.
How to judge if "his shields down"?First time to play Wingcommander Game.

Hit the afterburner in bursts, don't hold down on it. Tail your target, squirt the AB, gently hit the target. If he spins, hit him full volley. It's not necessarily the best tactic for this mission though - as Chris pointed out all those years ago, telling your wingmate to Break and Attack is definitely key here.
 
How to judge if "his shields down"?
In the target VDU it shows the shield status as a bunch of curved, colored lines in front of and behind the ship in the display. It goes from 3 green lines to 2 yellow lines to 1 red line to no lines at all.
 
Holy shit, I skip the four Salthi and shoot down all the Jalthi to save that ship .
but after I return to the Tigerclaw the colonel tell me i lose it !!!!
Must I face the four Salthi ?
 
No, you don't need to fight the Salthi in the asteroid field - slip past them, but do not engage autopilot to the navpoint, fly there manually.

As soon as you arrive, tell Bossman to break and attack and go straight for the nearest Gratha. The formation of the Gratha at the navpoint seems to vary, sometimes, it seems perhaps they're further away from the Ralari when you arrive. If you use autopilot, however, you tend to arrive too late.
 
SNES hardware limitation, I think

I'm not really sure why but this mission seems easier on the SNES version of wc1. I have never completed it on the pc version (I just gave up and went to rostov) but I did it first time on the SNES.

(It's been a while since I last played but this ought to work.)

Having never played the "real" version, I still think it is. Probably has something to do with losing the Ralari maybe once. Lost the Formidable more than that.

Reason: so far as I can tell, the SNES version can only really handle one ship at a time. Sometimes two fighters (maybe one fighter/one capship, but it's been a while) can double-team you, but four Gratha, Bossman, and the Ralari simply will NOT all mix it at the same time.

What happens is that the Gratha will (ideally) stand off at about 2 klicks, whilst one goes after the Ralari. Kill it, and another takes its place. Repeat until all four die. Problems happen if you get within about 1500-2000 meters of the Ralari--then it becomes the primary ship for processing purposes and all the Gratha can fudge attack runs.

So yes, if you stay calm and maintain a wide sweep the Ralari is in no danger on the SNES. But then your skills are in danger of atrophy--WC3 was something of a rude awakening even before my controller problems.
 
but after I return to the Tigerclaw the colonel tell me i lose it !!!!
One of the things that irritated me no end in WC1 escort missions was to complete the mission successfully, but have the game (incorrectly) tell me that I failed. It's a very tricky thing to manage and I believe what danr mentioned about flying manually helps avoid the game giving you the thumbs-down.
 
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