I don't know that I'd like whatever ending they came up with for the bug war. But lets say they make a WC7 that does end it. How could it happen?
A look at the obvious:
Destroy their planet, which is unlikely since they've already done that in WC3. And it's so cliche, anyway.
Kill some kind of ultimate hive mind or whatever, which is unlikely because a large percentage of bug related enemies in many scifi novels, movies, games, etc., are killed in that manner (Simon R. Greene's Deathstalker Rebellion is a good example of new creativity in that department, but still kills the hive mind; Alien 2 was also a good departure from that in that there doesn't seem to have been an overmind at all, but despite these differences it still comes up relatively often).
I know I'm missing out a lot of creative ideas, btw, and i'd love to hear them.
For all the fighting we know that there are plenty of bugs we haven't seen yet, so I doubt we'd simply be able to fight a war of attrtion with them. At least, not feasibly.
And the superweapon to destroy, thereby destroying all their hopes, has also been done to death.
I don't see any simple endings to it. Granted, even if they do use a done to death kind of thing, I'd play it. =)
Anyway. I think I'd most like to see (not counting my absolute lust for all things Privateer) a WC1-ish kind of game. Not the story of one guy who managed to save the world, blah blah. The story of one ship and the pilots thereupon. A simple ship, a small ship. No destroying of worlds to save the day, though perhaps some less momentous battles. Maybe with the bugs, maybe with the Kilrathi, what's it matter? A game on the side of the Kats, a WC TIE Fighter if you will, would also be interesting.
Enough of my ramblings, though.
[Edited by TyeDyeBoy on 04-03-2001 at 18:06]