fallen phoenix
Spaceman
Should the next Wing Commander take place in the movie timeline or should it continue where it left off with Secret ops?
Originally posted by Pedro
.... now before you start biting my head off....
Ever since CODE Veronica on the Dreamcast console games have had character models real enough for you to form an attachment to, also Shenmue, Metal Gear Solid 2, Final Fantasy X, yet for some reason these kind of cutscenes while much cheaper to produce that live action or pre-rendered FMV haven't really been seen with the high polygon models and motion captured conversations consoles have been privy too, if the next Wing Commander game featured in game cutscenes like those it should keep old fans happy, stop gaming magazines from broohahaing over FMV which they seem to hate so much and keep the costs reasonable (but far from cheap).
Originally posted by Lelapinmechant
While FMV may not be the way to go, I'd still encourage brute force animation for cut scenes-- that's what they did for MGS2, and I'll be damned if that's not the best in-game character model movement I've ever seen.
Starlancer mainly got a fair amount of praise, unfrotunatley it was also subject to getting called a Wing Commander clone
Originally posted by fallen phoenix
And "if" the next game is during the kilrathi war, it would be interesting for it to be played as a cat, from their view of the war.
I'm not really satisfied with the trend towards providing both sides to play in games. My experience has been that instead of one good story and involved campaign, you get two short ones where the story suffers. IMO, C&C RA2 is a pretty good example of this. You get 11 or 12 missions for each side. Can you imagine WC3 or 4 with half the cutscenes replaced with ones that show the Kilrathi/BW perspective?Originally posted by Starkey
Excellent idea, you could have a Terran campaign and a Kilrathi campaign to choose from.
Originally posted by Marcml30
I'm not really satisfied with the trend towards providing both sides to play in games. My experience has been that instead of one good story and involved campaign, you get two short ones where the story suffers. IMO, C&C RA2 is a pretty good example of this. You get 11 or 12 missions for each side. Can you imagine WC3 or 4 with half the cutscenes replaced with ones that show the Kilrathi/BW perspective?
Originally posted by Pedro
Well actually I thought the movement in CODE Veronica was good enough but yeah you're right I'd totally forgotten about RE for GCN, strange since thats my most wanted game at the moment, I'm importing it from the states May 1st
As for MGS it looked anime because its based on anime Love that game.
Originally posted by Pedro
just look a game like ST:Armada jumping from one race to the next every 4 missions or so just for the royal hell of it