Quail, I actually like the idea. I'm toying around for quite some time now with interative fiction authoring systems, which will turn out eventually into an oldstyle WC text adventure with some graphics attached, and the whole character management and encounter/fight system being carried out by the software. But with life interfering, I doubt that the "eventually" will be anytime soon.
I've looked at what you've done so far, and the math behind the fight systems looks sound to me. I don't know how you will handle maneuvering, whch is much more important in dogfights as trading shots, but I guess you'll have some ideas or something to model on - my own experience in gamebooks doesn't go mch further than Grey Wolf (Dever/Chalk).
As for any help you need - feel free to ask. As you know, the CIC has lots of data and reference material, so there will be alsways someone to point you in the right direction (small example: The WC font is under resources/files, and will make an instant improvement to the looks of your document). As for other questions, just shoot.