Maybe it's because you bought AMD?
Not whining about it, just saying, it takes a little getting used to, especially after years of playing flight and space sims with a joystick. Instinctly reaching for it, looking for the hat switch, rolling to get a better turn rate (a la Panthers and Vampires, admittedly thats not a joystick thing unless you have pedals), that sort of thing. The style of play is quite different.Originally posted by Filler
Honestly, I don't see why people are whining unless they are afraid to learn something new.
Freelancer runs perfectly at 1024x768x32 with all the options turned up full. I've got 1.8 GHz and a Geforce 3. Sim City 4 and Generals, on the other hand, are often sluggish..
I'm also trying not to go too far into it since my version won't be compatible with the final. I'm also a bit upset about how the servers don't let you carry your characters around. I guess that makes sense, but it'd be nice to build up a nice guy and then have him visit different servers and such. Kinda don't want to start from scratch each time I go somewhere new.Originally posted by BadNacho
I can't wait for the full game too come out, because now that I've tasted it I want more. I got just enough money to level up andbuy a Defender heavy fighter when I found out that they stop the demo at level 2.
I didn't notice an invert button. I think that might play hell with the game since the cursor also tracks your guns.Originally posted by marianozz
one question, i havent seen it in the options... is there a "invert mouse" thing anywhere??? ive always played my FPSs in "airplane" mode, now i have a ship to fly and its on up/up down/down mode??? lol...
I have two computers: A 2.26 ghz 512 mb ram and G4 Ti4600 and a 500mhz 256mb ram with a TNT 2 32 mb card. Right now I'm having troubles with my newest computer (my dad's IT is coming in two days...THANK GOD), so right now I'm running the game on my 500mhz PC. And I have to say that with full detail on 1024x768 32bit mode...the game runs perfectly even with it being below requirements (although processer speed doesn't mean everything). OF course it won't hold a candle to when I'll have my Big Rig back up and running.
More in the spirit? Maybe. But very impossible to fly. I tried such joystick implementations in various games and they suck horribly. The joystick just doesn't steer as precisely as a mouse does.Originally posted by milo
I think it would be more in keeping with the spirit of the game to have the joystick move a gun cursor and let the ship nose follow the gun cursor just as it does in mouse flight.