eddieb
Vice Admiral
I've released a small patch, which is only of interest to active FC modders.
Bug fixes:
Get it here:
http://flightcommander.solsector.net/FlightCommander1.3.1patch.zip
Bug fixes:
- Fix choice of formation, doesn't always use 0 any more.
- Added a new script command Ship_setAIEnabled to disable the AI for a given ship. This is useful if a ship is flying in formation and you want it to stay put.
Get it here:
http://flightcommander.solsector.net/FlightCommander1.3.1patch.zip