The lengths you are going to are (wonderfully) crazy, thanks again for all your hard work.Someone else pointed this out to me a while back. I've just recently found a computer I can reproduce this on, so I'm hopeful I'll find a solution soon.
The lengths you are going to are (wonderfully) crazy, thanks again for all your hard work.Someone else pointed this out to me a while back. I've just recently found a computer I can reproduce this on, so I'm hopeful I'll find a solution soon.
Wish the textures were to a point where we no longer saw that false hangar texture on the Victory when at a long distance.
While I understand this, I love this old rendering trick and it is part of the charm for me.
So, if Mash would indeed tackle this problem, may I humbly request to seperate this toggle from the LOD one?
Haven't really explored that side of things. I'd be happy to track those down if there's a need. Is there a wc3 mission editor/creator out there?Also, a question from me: Does the understanding of the EXE cover the mission limits at this point? Could they be extended to support modded missions with larger battles?
Think limit-removed Doom Sourceport?
HCI made one a while back. See here: https://www.wcnews.com/wcpedia/Mission_Editor_(Wing_Commander_III)Is there a wc3 mission editor/creator out there?
Sounds promising....doubling the amount of virtual mem allowed me to have 30 heavy destroyers at one nav without any crashes. There were some graphical glitches with some ships not being displayed, so there are still some issues. Reducing this to 15 heavy destroyers seemed to work well.
@CharmSeul:
There is currently no way to display subs in the opening scene as sub preferences don't get applied until a game is loaded. I think I can probably do something about that though, I'll get back to you on that one.
[EDIT]: I take that back. Subtitles and language can be set with command line options eg: "<game dir>\WC3W.EXE -s" will start the game with subs enabled. To set the language add "-L1" for German or "-L2" for French.
As for why the HD movies aren't playing.
First, just to confirm you've got the latest version of the patch, links in the first post. Also that you have the latest "libvlc_min_pack_3.0.21" installed as well.
And to ensure everything's in it right place. You should end up with "libvlc.dll","libvlccore.dll", "plugins" and "movies" folders in you game dir. HD movies should be located under "movies".
Music should work with the GOG version. Music is in "WC3MUSIC.TRE" which should be in your game dir. Make sure music is enabled in the "Alt+O" menu in space. Does the music stop when you enter battle or is there no music in space at all? Is music playing when on the Victory?1. The in-game music (during battles) in WC3 doesn't play. Is this because it's the GOG version? Do I need to use KS?
Not sure why wc3 would differ from wc4. They both process sound in a similar way.2. My system is set to play sound through an AV receiver via HDMI (multi-channel speakers). WC4 works fine, but in WC3, all sound comes out as mono, only from the center speaker. Is there a solution?
I'll have to look more into that one. In the VLC app it's easily set in the audio options, but it seems a bit more complicated to program.3. I've confirmed that the soundtracks in the HD Video Pack videos are all AC3. Is it possible to change the libvlc_min_pack settings to enable passthrough output?
2. My system is set to play sound through an AV receiver via HDMI (multi-channel speakers). WC4 works fine, but in WC3, all sound comes out as mono, only from the center speaker. Is there a solution?
Not sure why wc3 would differ from wc4. They both process sound in a similar way.