ejection (laugh all you want)

Winnyfred

Rear Admiral
Does the Freespace code allow for ejections??? I'm only on the second mission and I'm having trouble beating it, and ejecting wouldn't be a bad way to get by it. :p
 
no, but if you fail it five times in a row you can skip it.
 
when I think of it now, it should be possible to script an ejection in fred. it should be something like this:
ejection event one
-every time
--ikey pressed (ejection key)
--set varible
---ejection (1)
ejectionevent two
-when
--=
---ejection
---1
---ejection cinematic sexp-s
ejection event three
-when
--is event true delay
---(ejection event two)
---(time for cutscene)
--end mission
Debrifing stage
--is event true
--ejection event
(ejection debriefing text)
...
correct me if I'm wrong:)

but it is surely not implemented yet

EDIT: and the cutscene should detonate proxy rather than your ship of course. As i think now it would be easy in missions where you have no ship choice, but a little tricky if not impossible if you can choose your ship(the cutscene part)
 
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