Well, the stuff made by people online in 3D easily blows out of'the water he AAA productions of the Nineties, no doubt about it. Take a look at Babylon 5, for example. ^_^;This looks so stunning that this could've been used as promo art for "The Price of Freedom".
This looks so stunning that this could've been used as promo art for "The Price of Freedom".
Take a look at Babylon 5, for example. ^_^;
Have to make her debris just as pretty. I know we'll be littering space with LOTS of these.
How did I MISS THIS?I'm working on something that probably needs no further introduction than: "Die by the very weapons you adore!"...
Quick update on the Lexington for @Pedro's WC4 remaster. Finished out most of the modeling this weekend. Got the hangar complete, still needs a few minor tweaks, and I'll probably do something with some piping along the ceiling. The exterior is mostly done except for the plating and modeling the intakes and engines.
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In other news. I also got the Talon painted with a base Retro coat of paint. It needs some spit and polish, (ie more weathering) but the core texture is something I'm happy with.
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It does feel a bit small indeed. The Hellcat should be twice smaller compared to the hangar bay, if you consider this shot.That has to be the most detailed mesh of the Concordia/Yorktown since the one Scooby built for WCSaga.
(However, I have the feeling that the hangar feels a bit small in scale. But perhabs it's just me.)
Scaling has always been a problem in Science Fiction in one way or the other, including Wing Commander (the Behemoth, the Hvar'Kann,...) and Star Trek (the Klingon Bird of Prey, the JJPrise, DS9 and the Defiant,...).
Also, great work on the Talon. Have you though about where you wish to use it?
Fun bit of trivia - in UE, when we show the interior of the Princeton during one of the endgame cutscenes, we actually had an upscaled model of the carrier just for that occasion. I wanted lines and lines of fighters, to highlight the fact that this is a fleet carrier rather than some escort piece of junk, and I did want the carrier to appear as big as it often felt in WC4 outside of the cockpit.funny you should mention scale. Evidently Concordias are like a Tardis, since their hangars are larger inside than out. The Hellcats are scaled correctly to an 800 meter ship and the orange icon is representative of a 1.8 meter person. I based the hangar off the in game model as opposed to the stills which were used for detail. Really scale is a problem all over the model. The window bays as scaled are about 2.3 meters tall so they're larger than an average person even though the bar window is clearly smaller. Based on those dimensions it's nigh impossible to fit 94 fighters in that hull without a pocket dimension somewhere.