Dragon1
Rear Admiral
Hello everyone at the Wing Commander Saga mod,
I hope things are progressing well for you. Just a quick question. In the novel "Fleet Action", we learn that both Confed and Kilrathi capital ships are armed with sophisticated point defense systems for dealing with torpedo attacks. Systems like minature mass-drivers and point defense missile batteries. I would immagine that torpedo attacks on Kilrathi capital ships make up a large number of missions in the up-coming mod release. Do you guys have any intention on modeling any of these defensive systems into the capital ships?
Also, the damage threshold of ships in the games differs from that of the novels considerably. In WC3 and 4, the Victory and Lexington could survive 4 sometimes 5 torpedo hits before blowing to pieces. In the novels, I recall the heaviest Confed ships succumbing to 2-3 torpedoes. What balance will you guys use?
Thanks for all your hard work,
From an appreciative community
I hope things are progressing well for you. Just a quick question. In the novel "Fleet Action", we learn that both Confed and Kilrathi capital ships are armed with sophisticated point defense systems for dealing with torpedo attacks. Systems like minature mass-drivers and point defense missile batteries. I would immagine that torpedo attacks on Kilrathi capital ships make up a large number of missions in the up-coming mod release. Do you guys have any intention on modeling any of these defensive systems into the capital ships?
Also, the damage threshold of ships in the games differs from that of the novels considerably. In WC3 and 4, the Victory and Lexington could survive 4 sometimes 5 torpedo hits before blowing to pieces. In the novels, I recall the heaviest Confed ships succumbing to 2-3 torpedoes. What balance will you guys use?
Thanks for all your hard work,
From an appreciative community