At last

Farbourne

Rear Admiral
Just did something I've been meaning, and trying to do for the past two years, in between real life's demands...I finished Standoff. Saw all three endings.

I realize I'm about two years off the pace, but I don't get much time to play games anymore.

I just want to thank and congratulate the Standoff team one more time...this is a great game, as or more fun than many games from major companies I've paid money for. Thank you once again for creating this treasure for the Wing Commander community (and hopefully the greater gaming community at large).

I especially liked the amount of effort that went into the mission scripting...strategy and tactics, as well as flying prowess, become vital; more so than in any combat space sime I've played. This is especially true of the Ep 5 losing path missions...they are fantastic. Flight of the Arrow and the final mission are my favorites, although the "Escort the Techs" mission was a blast, too.

The ship stat design and the music, especially in Ep 5, was top notch, too.

I did have a couple of qestions that maybe folks could anwer (spoilers):

1) If you fail to take out the Strontium 90 missiles in the final mission of the Ep5 losing path, is the loss of the Firekka scripted? I was trying to find out if there was a differnt cutscene than Bradshaw dying in his fighter that involved Earth getting destroyed...

2) If you manage to take down all the Earthbound missiles in the final mission of the Ep 5 losing path AND all the bombers in "Flight of the Arror", will Earth still be burning (a little) in the final cutscene?

3) I've never read Fleet Action, so maybe this is explained there. But I have a vague idea of what the Republic of Landreich is...a bunch of colonials that are technically separate from, but allied with Confed against the Kilrathi, who have a militia or a space force pieced together out of whatever old ships they can find, like the UBW. But what I don't understand is
what the TCS Guadalcanal, which is apparently a Confed carrier (it was being mothballed by Confed in the beginning of Ep 1), is doing under the control of the Landreich in Ep 5. How did they take control of a Confed carrier? Or did Confed give them their mothballed ships?

There's a lot of other things I'm curious about, now that I"ve seen the whole game, but this will do for starters...
 
The Landreich, is a bunch of loosely connected colonies, that are connected by a guy named Kruger. They separated from Confed, and Confed was way to busy to do anything about it.

Kruger bought a bunch of mothballed Confed Warships and light Carriers through a technicality. They received a decent amount of fighters and bombers also.
 
I've recently read Fleet Action, too. And QuailPilot is right. I'd also like to mention that the Landreich people also modified their fighters. For example, they've modified their Ferrets to have engines of a corvette.
 
The Landreich, is a bunch of loosely connected colonies, that are connected by a guy named Kruger. They separated from Confed, and Confed was way to busy to do anything about it.

Kruger bought a bunch of mothballed Confed Warships and light Carriers through a technicality. They received a decent amount of fighters and bombers also.

It's worth expanding upon this a little bit: there's strong indication from the text in the book that this sale to the Landreich was orchestrated through Confed Intelligence. Something like five light carriers were transferred to the Landreich, two of them were sent behind enemy lines to eavesdrop on Kilrathi transmissions, as some of the higher ups in the Confed Military were (rightfully) not willing to trust the peace initiatives.

While moving five carries does seem to be a little bit excessive, it's likely this was just cover for moving the top secret equipment that let them listen in on Kilrathi equipment along with the ships, covering up the actual intention.

The fact that these ships later came around and proved instrumental in saving Earth and turning the tide of the battle was "a whole other cake".
 
1.) Yes, you cannot save her.

2.) I do not believe so. If I'm remembering correctly. Quarto can answer it for sure.

3.) That is the "Free Corps" mission. Because some of the military people do not trust the Kilrathi they organize an operation with Tolwyn in charge. He's told to violate the cease-fire orders at Munro and thereby get himself a court-martial. He then gets a group of WC "all-stars" (Paladin, Hunter, Bear, Doomsday, Sparks, etc) to go out on the Free Corps mission to find out what the Kil are up to.

Several CVEs are transferred to FRL control (Tarawa, Guadalcanal, Iwo, Normandy) along with some help from Admiral Vance Richards, head of ConFleet Intel, they go out to find the Hakaga fleet. The CVEs were basically mothballed at that point because the truce agreement calls for large-scale demobilization.

I'd recommend getting a copy of FA. They aren't expensive and its a must have for any wingnut.
 
2. Yep. There's no way to avoid Earth taking any damage at all - your ships barely got there in time to intercept anything at all, so there's no doubt that some missiles got through.
 
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