Just reread the part of the manual that says asteroid fields block line of sight and line of fire. How do you interpret this?
1) A unit "behind" an asteroid field can't be targeted or fired at.
2) A unit in the same hex as an asteroid field can't be targeted or fired at.
It occured to me that I never intended (2), but the rules are clearly unclear p) about this. Now I'm thinking about an improvement (?) for v0.15:
Asteroid fields can provide cover to smaller ships. Anyone firing at a ship hiding in an asteroid field will get a -2 (or -1?) penalty to his rolls, but the same applies if the hiding ship wants to fire at a unit outside the asteroid hex.
As for campaign rules: Units can hide in an asteroid field and power down. As long as they maintain radio silence, they won't be visible on the map. Other fighters/bombers/transports will automatically detect them at a distance of 3 hexes). Corvettes will automatically detect hidden ships at a distance of 12 hexes, while every capship and/or station on the map immediately detects hidden ships.
(Allows for ambush scenarios within a campaign.)
Thoughts?
1) A unit "behind" an asteroid field can't be targeted or fired at.
2) A unit in the same hex as an asteroid field can't be targeted or fired at.
It occured to me that I never intended (2), but the rules are clearly unclear p) about this. Now I'm thinking about an improvement (?) for v0.15:
Asteroid fields can provide cover to smaller ships. Anyone firing at a ship hiding in an asteroid field will get a -2 (or -1?) penalty to his rolls, but the same applies if the hiding ship wants to fire at a unit outside the asteroid hex.
As for campaign rules: Units can hide in an asteroid field and power down. As long as they maintain radio silence, they won't be visible on the map. Other fighters/bombers/transports will automatically detect them at a distance of 3 hexes). Corvettes will automatically detect hidden ships at a distance of 12 hexes, while every capship and/or station on the map immediately detects hidden ships.
(Allows for ambush scenarios within a campaign.)
Thoughts?