Absolute Territory - The Enyo missions reenacted

Hello!

Since the last update, I've been busy working on the Level Editor. The inspiration partly came from Wing Commander Academy, but I never got over how limited it was in creating missions. I wanted to make my own WC1 style missions, not just the drop some enemies and go skirmish.

To that end, I've reached another milestone. To show what the level editor is capable of, I loosely re-created the Enyo 1 and Enyo 2 missions. These where made with the in-game level editor. While adding in some WC1 style Era ships would be icing on the cake, my Blender skills (what little they where) have diminished, so please use your imagination a bit.

Enyo 1 Re-enactment

Enyo 2 Re-enactment

Absolute Territory Steam page
 

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Its been (almost) two years, while development has been on and off (mostly off), work continues.

Here are some gifs.
Cockpit views (5.93mb) - Front, side and rear. There is now an actual cockpit hatch so the pilot is no longer sucking vacuum.
https://www.dropbox.com/s/bp49tshch6ob5bs/201811 Cockpit Views.gif?dl=0

Flak (3.44mb) - Just like WC1/Wc2 (kinda)
https://www.dropbox.com/s/8plcejuq5lhspif/201811 Flak.gif?dl=0

Radar (402kb) - The best radar design ever
https://www.dropbox.com/s/i8camptrmpccwz5/201811 Radar.gif?dl=0

Midigo transport escorted by light fighters (15.8mb) - Equivalent to the Salthi/Dralthi fighters
https://imgur.com/gallery/Rcw4xrj

Demo is not updated.
 
As per the update to the original post. I have a new alpha release for my game, Absolute Territory.

The biggest change is the art style. If you play, I'd appreciate feedback around using the mission editor.

Hello!

Two things my space combat action game now has in common with Wing Commander.

1) The simulator (Waves of opponents)
2) Mission Editor (create your own missions to fly)

You can try both out in the latest demo release.

Since the last update, there are now range of primary weapons to choose from and ships to fly, and a change to the visual style. If you play, please use the green feedback button on from the main menu to share your experience of Absolute Territory.

I also have a Steam page, where you can go and wishlist if this is your sort of game.


 
For timeline purposes, I've updated the original post. This update is to showcase the level editor I've been working on for over the last 5 months.

Any constructive feedback is appreciated.

Hello!

Since the last update, I've been busy working on the Level Editor. The inspiration partly came from Wing Commander Academy, but I never got over how limited it was in creating missions. I wanted to make my own WC1 style missions, not just the drop some enemies and go skirmish.

To that end, I've reached another milestone. To show what the level editor is capable of, I loosely re-created the Enyo 1 and Enyo 2 missions. These where made with the in-game level editor. While adding in some WC1 style Era ships would be icing on the cake, my Blender skills (what little they where) have diminished, so please use your imagination a bit.

Enyo 1 Re-enactment

Enyo 2 Re-enactment

Absolute Territory Steam page
 
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