A nosey person's questions

warzog

Spaceman
I'm curious as to where ship and base data are stored.
IE:
What ships are at what bases.
What ships are in the game.

I've discovered where individual ship models/textures are.
I've discovered where bases are placed into systems.

And I'm wondering what the various ship models are.
I've seen .begin's, and a few others.
 
Ships at bases are stored in units/units.csv where they import ship classes (the cargo import column in the csv file that's openable in open office or excel)

ships per faction are stored in modules/faction_ships.py

.begin is the tarsus you start with

.blank is the ship you buy

no extension is a default loadout of the ship (mistakenly called milspec)

.template shows the max upgrade limit a ship can have (tarsus can only have shield 2 reactor 1)

for more detailed questions a realtime chat is probably worthwhile--I would be happy to spend hours detailing any Vega Strike engine internals to your inquiring mind :)
 
Hellcatv:
Thanx for the info.
Most of the data is pretty straight-forward.
In fact, I recognized several files as being almost exactly the same as files I used in "The Reckoning."
(Files like the Cargo.CSV are Privateer data files that are constants in every Privateer version.)
 
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