That B-17 Inspired one is absolutely awesome, great work!
Perfect!Okay - I made some adjustments to the WW2 paint scheme. I had forgotten the nose art, and the kill markings. This particular Broadsword has downed numerous enemy fighters, two Fralthis, a Ralatha, and a Fraltha. It's also expended several dozen torpedoes.
Yeah!I also took another shot at the naked polished aluminum version - I had my falloffs reversed on the last one, and there was no sky to reflect. Both those issues are now fixed, and I think it looks pretty sweet.
I don't think carrier air wings' complements are necessarily set in stone -- a particular carrier might have a Broadsword squadron at one point in its history and then switch to Crossbows or Banshees later.the Wake and the Yorktown(Ranger) Class never carriert Broadies but the Concordia Class have a Wing of 12
Especially the 'Broadsword Behemoth' variant from Wing Commander Arena.I wasn't suggesting them because it was logical, I understand the Broadsword is a behemoth in it's own right.
Great idea -- but there aren't any pre-war Broadswords... lets see a movie Rapier or the Scimitar in that scheme!Oh my god. I can't believe I hadn't thought of this before.
Did you scale them down for that post or is this the actual size you used on the mesh?In light of the front page post on the CIC, I thought I'd share a little more behind-the scenes info on the process.
In the original run-up, I gave a description of a 2nd layer multiplicative texture map that covers the whole ship, and lets us do an AO bake and squadron markings. Well, here's three examples of what that looks like.
Looks confusing as all out, I know, but the important areas are the upper right, with the two big end-of-the-wing-panels, and the center left, with the area around the cockpit.