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  1. HCl

    Wc3 In-Game Capship Armaments

    I'm pretty sure the Victory fires a couple CSMs at the Asteroid base in Delius 3. Admittedly it's been a while since I played the game (and I haven't had my personal laptop with me for quite a while, so I can't easily help you verify this) but, if memory isn't failing me, i think the missiles...
  2. HCl

    Hellcat cockpit in the WC2 style

    Indeed we are :D Frankly i'm still amazed at how good the Armada models end up looking in WC2/WCA. They are pretty low-res by any standard, maybe around 300 polys or less... but the sprites are low-res enough themselves that it doesn't really show (that, and our brains end up extrapolating...
  3. HCl

    Hellcat cockpit in the WC2 style

    Definitely, i'd love to import ships into Privateer some day as well :) From what I remember, the format is pretty much the same, or very very close, so I think it would be trivial to adapt this script to import new ships into Privateer! (the palette needs changing, the packaging might need some...
  4. HCl

    Academy Gauntlet

    I'm always somewhat hesitant to plug my work in an ongoing thread, as such derailing might not be considered good etiquette... In this particular case however, since i think it's relevant to the topic, I'll just go ahead and go on a quick trip down memory lane :) I remember being just as...
  5. HCl

    Meeting for a coffee?

    Hey thanks so much for a great time Martin! So glad you managed to stop by the office on short notice, it was really great getting together and chatting for a bit. Most fun i've had all week, for sure! :D Hopefully we'll have the opportunity to meet again in the future, either in the US or in...
  6. HCl

    Hellcat cockpit in the WC2 style

    Just as a quick update: I haven't forgotten about this. I've just had to take care of some personal issues (again, unfortunately this ends up being a recurring thing), and that's been eating away at both my spare time and my energy. The good news: I've began to slowly reclaim some spare time :)...
  7. HCl

    SO2 Sabres

    Ohh good one! Going by memory: As I recall, the trick is on ALTSHIPS.V02, which defines alternate ship stats for SO2. If you take a peek at that, you'll see a bunch of alternate stats, such as the no-missile Epee used in WC2, alt-stats for pirate Crossbows armed with Particles and Neutrons (for...
  8. HCl

    Hellcat cockpit in the WC2 style

    I'll probably be digging up some files soon, just need to get organized a bit :P Hopefully i'll tell you more soon
  9. HCl

    Preserving Modding Tools

    Good initiative here! Feel free to mirror my files as often as you'd like :) A sync to some repository here in the CIC would be nice though, I like to think if I need to search for anything WC-related, even source code for old WC tools, I'd be able to find it here :) This sync could be...
  10. HCl

    Meeting for a coffee?

    Hey, sorry i've been away, things are just so incredibly busy ... :/ Btw, i'll be visiting the San Francisco Dropbox office again, will be in SF from the 9th to the 30th. So, seconding delMar here, if anyone wants to meet for a cup of coffee, drop me a line! :)
  11. HCl

    Spending some time in San Francisco

    Thanks guys :D This has certainly been an interesting experience so far! I'm flying back on 17th, so I'll still have some time to look around a bit. First time in SF (heck, in the US at all!), so i'll see what tourist spots i'm able to visit until then :)
  12. HCl

    Spending some time in San Francisco

    Hey guys, Happy new year! Sorry for the general lack of progress on my projects. I basically had a lot of going on in my life in the past few months and ... well, long story short, I decided it was time to change jobs again. So I quit my job in the Portuguese Telecom industry and ended up...
  13. HCl

    Complete WC GOG fixes and tweaks

    Did you overrite renderer.cfg when unzipping the package? I added a few more parameters to that file on this version, and the exception you're getting are apparently related to failing to read those new params. This is more or less known: i don't see any kind of flash in my machine, but i do...
  14. HCl

    Privateer 2 patch issue - Game freezes on landing

    Great, very happy to know that it solved it for you :) Thanks for reporting back and giving feedback on this, I really appreciate it!
  15. HCl

    Privateer 2 patch issue - Game freezes on landing

    Ok here's a new build of the patch! (I'll update my site tomorrow. In the meantime, i'm attaching it to this post). Let me know if it fixes the issue you're having. Change list from previous version: - I tweaked the mouse DirectInput wrapper a bit, so it now re-acquires the mouse if it is...
  16. HCl

    Happy Birthday from the Flat Universe Team (August 17, 2014)

    Thanks for the video, I really enjoyed it :) Looking forward to seeing more Flat Universe stuff!
  17. HCl

    Privateer 2 patch issue - Game freezes on landing

    Hey, I'm the one working on the project. Sorry I haven't been following the GOG threads on the past few months, things have been busy... I think I have a fix though! :) With some luck, not only it will prevent these random occurences, it will also avoid breaking the mouse when ALT+TAB'ing away...
  18. HCl

    HCl's Online Ship Viewer (August 17, 2014)

    It's great looking into these files :) Going through these really makes me curious about the development process of the Maverick team. I'm guessing model conversion to Realspace format was a manual process instead of automatic, so they'd convert the latest version of the ship models as they...
  19. HCl

    Ultima Forever's Kilrathi Island is Real! (August 17, 2014)

    Very nice to see that WC reference in Ultima Forever! I played a bit of UF for a couple of days I think, but was never able to put that much time into it beyond that. Too bad it's shutting down, though... But who knows, maybe the Ultima community will be able to keep it running a bit longer...
  20. HCl

    HCl's Online Ship Viewer (August 17, 2014)

    Thanks guys, I'm happy to know you like the viewer! :) As AD said, I'm still tweaking the code, so expect a few bugfixes and updates over time. In the meantime, I encourage everyone to check the various asset lists, as there's quite a few interesting nuggets in there to be found. For example...
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