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    Wing Commander Privateer

    Gun Data Weapon Damage Refire Energy Speed Lifetime ------ ------ ------ ------ ----- -------- Laser 2.0 cm 0.30 s 4 GJ 1400 kps 3.40 s Mass Driver 2.6 cm 0.35 s 5 GJ 1100 kps 3.40 s Meson Blaster 3.2 cm 0.40 s 8 GJ 1300 kps 3.40 s Neutron Gun 6.2 cm 0.65 s 16 GJ 960...
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    Wing Commander Privateer

    I know what you mean, TC. I'm new here and I checked some of the recent threads such as Guns and Missiles and I noticed a couple Privateer questions being debated (how many missiles kills X fighter) that I could now answer definitively. But most of that thread was on other Wing Commander games...
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    Wing Commander Privateer

    I figured out the engines, mostly I have figured practically everything out now. I'll post a shitload of information encompassing almost all important statistics in the game later today. I know of those editors. They do that by only editing the savefiles, and they don't do it perfectly so...
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    Wing Commander Privateer

    I'd like to start a Wing Commander Privateer and Righteous Fire gameplay mechanics discussion/guide here. I've been replaying the game in this past week and hacking the crap out of it, along the way uncovering tons of vital statistics about weapons, guns, missiles, ships, shields, etc in the...
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    Wing Commander Privateer

    Can anyone help me with the engines? I'm still working on figuring out how to hack engines and how they work. Those of you who have tried to edit the engines in the savefiles probably know what I mean. I hacked *something* about the engines so that I can have as much engine recharge power as I...
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    Wing Commander Privateer

    I know this is an old game, but it was pretty fun. It was so easy to hack up the savefiles to become amazingly strong even by a novice like myself. In the past week I've been replaying Privateer and Righteous Fire, and I also noticed lots of cool downloadable hacks that give even more...
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