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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    TonViper is your system back on its legs? we need to get those excel files going buddy, let me know when your firing on all cylinders again. also how goes the AI work so far? Mjr. Whoopass i think you made some very good points. i agree with what you said a lot. it will be fun :), and we can...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    confed starbase, its currently missing its drydock/ship construction facility. that is to be added before it makes its transition to shipyard.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    hi Bryn, how goes the video captures? this may sound really stupid since i am the one person who has played this mod the most :D but im dying to see those videos just as much as everyone else! crazy WC fan at heart, i guess :)
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    thanks AD. the other designs look awesome. guess i know what my next mod project will be after this one! :D guess i finally know what the inspiration for this image was. also in the interest of identifying more of these images would you say that this too is an image from that concept art...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    sorry everybody but im going to stray off topic for a bit. i am linking to a few pictures below i think people might find interesting. when i was in university, i was a big fan of an artist by the name Feng Zhu. he works as a pre-production artist on films and games (such as matrix *movie*...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    the docking bay textures have been changed to look more like the game video. these pics are from before i fixed it, hence the rather dead look. will post a few more recent pics as well as ships exiting the different arms after being built.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    sorry for the leave of absence. just took couple of days to unwind. however have got a small update after quite a while. confed HQ is ready, leaving only confed Shipyard to be completed before a confed beta release. at this juncture i would like to inform people that 2 beta testers have been...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    i have just witnessed the most shocking event of my life. i dont know it people are aware of the bombings that have taken place in the city were i live (mumbai - india) just few hours ago, but i can assure you that it is by some rare luck that i am alive to post this message right now. 7 bombs...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Ton those pics are quite confusing. i cant actually figure out if im seeing it from the front or side, or even where the door is. can we get a few pics ingame just from a few diff views?
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    ton could you send me a few images of this. could be a good idea. i might try to get around the animated gate, but the general desing might be perfect. can we get some screens of this. post them here so we can get a WC community call on the design. thanks - aaron
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    have been working overtime this weekend so i havent touched base for a while. tested out a few shield systems on the concordia today and while the shields work like a dream they seem to simltaneously cancel out turrets from firing. very weird. going to need some more time to implement this...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    ok all, confed is ready barring the final addition of shields, tweaks on the HQ and building of the shipyard. which brings me to a question about there ever being a shipyard shown in the WC universe. WC4 had the scafolding type shipyard for building the vesuvius, but this will look odd in game...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    ok everbody i have that responce from evillejedi that everyone is waiting for, its quoted below. "it's really simple actually, keep the missiles you have except make the reload time like an hour (really long) change the weapon activation type to "Special Attack" instead of "Normal" and in the...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    yeah there is a tute for the shield systems on evillejedi's site. i havent been through it yet. someone has also asked me to contact evillejedi about his fire missle salvo on shortcut key command option. could use this for torps and flashpacks. dont know any details on it as yet. hopefully jedi...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    ah! the reason this wont work is that capships display damage taken in a physical way. example: a carrier gets hit till its in the red, it starts to spew gass, have holes in the bulkheads and generally have small fires start to show up on its skin. with fast regen the effect of shields might...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    ah easy. no hyperspace allowed outside the use of jump buoys. they will be like vagyr hyperspace gates. :)! tonviper the way they did it is with very long reload times. if you have a ship with a 60 min reload time on the weapon then the only way to reset this sooner is by docking the wing. it...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    well i guess people dont like the flashpack. though effectively BL's firepower drops by 1/3rd without it. the only truely effective capship, the vesuvius, will not be able to hold the line in large combat. 5 or more tallahassees and a 4/5 destroyers will start to take it apart no sweat. then...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    ton viper i like your idea. just be a question of how to implement an attack like that in the game. specifically how to choose a target. it would have to be a special weapon like the hiigarian scout emp, but i still have my doubts. sounds good though. also a request to all; please feel free to...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Race: Black Lance Fighters: Razor – Strong vs Bombers/Light Fighters. light scout and quick intercept. This pirate ship will play a single role and that is to keep arrows busy and pick off straggling bombers. Buildable without any tech research. Thunderbolt – Strong vs Heavy fighters and...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    Race: Border Worlds Union Fighters: Arrow – Strong vs Bombers. light scout and quick intercept. Cheaper and faster than the confed equivalent but with less firepower. Buildable without any tech research. Banshee – Strong vs Medium/Light fighters. Mainstay fighters for space supremacy during...
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