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    WC3 & 4 Music

    excellent bryn, there couldnt have been a better tutorial for this! i guess the extraction process can go faster with wedge's tre index file like you mentioned. thanks :)
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    today i have sad news to report. something that will probably set back the momentum of the mod. BrynS is sadly leaving the team. He will soon be shipping off to university and onto bigger and better things, and much against his will he will not be able to devote as much time and energy to the...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    hello all, homeless modder checking in for the week. finally made the down-payment on a flat and started moving my gear. but its going to take a while yet to be up and running. maybe a week. net connection might take longer at home. alot of stuff to read here since ive been off the web for the...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    leave of absence hi all, i apologise for my extended leave of absence. i was asked to vacate my home and was running around with all sorts of confusion to try and get myself new accomodation. as a result my computer has been packed away and net connection deactivated untill i find new...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    resource collectors will be replaced at a later date, but not with the WCP drone. there are some drones shown working on the vesuvius scafolding in some of bryn's screenshot captures. i will build them later, since i will need to sketch and figure out the design properly.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    mining transports. ok everybody if all goes smooth. i think i can have an alpha release of confed by next weekend. i just need to get Bryn and Ton to test the latest round of ship tweaks and balance. Bryn ill respond to your e-mail soon. ill send you the latest ship pack at the same time.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    ok ppl. final judgement today on the practicality of shield subsystems. and unfortunately i have bad news for the moment. i have decided to scrap shields in the MOD (at least the current version). ships hp will be accordingly adjusted to suit WC realism but shields will not be in. reasons are as...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    i havent begun work on the vesuvius. its a BL ship in game so it gets done with BL ships. probably one of the last ships im going to tackle. confed is strong enough without the vesuvius, honestly, Bryn and Ton_viper can vouch for this.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    thanks for the link Dumpshock. that thread made for some interesting reading. i have incorporated it. actually it was already present in HW2 i just needed to activate it and fiddle with a few values here and there. the fighters and bombers are now a bit more individualistic but more or less...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    i just took the value specified in the specs and divided it by 4. since on average there are 4 fighters per wing in the game. so that means 96/4 = 24. so the shiphold capacity of the concordia in game is 24 wings. same for other ships though i just averaged it here and there in a few places.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    it would make their role unrealistic to make them the shipyards. it means there is a good chance you will build several shipyards together, so this would equate to several buoys in one area together, thats not how you would see it in WC, plus as shipyards i will have to make the cost of buoys...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    im not sure if i understand your question right. what i meant is that you can have jump nodes wherever you want. say you place one at the starting point (your spawn point) and then place a second on at a mining operation half way across the map. the gates can be linked just like in HW2 gates...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    some better pics. made the first set before i left for vacation. hopefully these newer ones show off the fleet better.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    hi all, got back yesterday from an amazing holiday. went traveling around the southern side of india with my girlfriend. was a truely fantastic experience. now im back to the grind and keeping my mind off the more boring tasks of everyday life by getting back to the MOD! still going to take a...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    hi everyone sorry for the silence. just waiting for the jump buoy to be done before posting more updates. i am going on vacation for a few days and will be away from a computer for a while. no mod work will be possible but i will try to check in on the forums as much as i can. expect heavy...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    does anyone know where i can find any pics of a jump buoy? Bryn is away for the weekend till tuesday and i forgot to ask him before he left. thanks in advance.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    no ppl. pls dont send me already textured or finished models, even if they are for reference. i have plenty of images of the ships and Bryn is my number one source for any kind of ingame reference. i would not like to use, or reference any other models on the net. for the most part i find a lot...
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    ok for those who cant to see the gameplay vids, head on over to the relic forums for a link to where they can be found. http://forums.relicnews.com/showthread.php?p=1606708#post1606708 enjoy p.s. sorry for double post.
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    WC4 Mod For Homeworld 2 In The Works (June 5, 2006)

    yep Crazy J, got your PM. just hashing out some technical probs right now. such as the shields and cap ship weapons fx and stuff. ill PM you back soon.
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